
Crvena zvezda Esports VS BeFive Esports
Esports Balkan League Season 14

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Mannschaftsaufstellungen
Letzte Spiele
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1
Wins
0
Wins
Über das Spiel
Das Spiel Crvena zvezda Esports gegen BeFive Esports in der Disziplin LoL wurde am 09.02.2024 at 20:00 im Format BO1 ausgetragen.
Das Spiel LoL zwischen Crvena zvezda Esports und BeFive Esports wurde im Rahmen von Esports Balkan League Season 14 ausgetragen. Weitere Prognosen finden Sie auf der Seite mit den Prognosen.
Der Gewinner des Spiels LoL war die Mannschaft Crvena zvezda Esports mit den Punkten 1:0 und dauerte 1 h, 8 m.
Ergebnisse aller Sitzungen von Crvena zvezda Esports und BeFive Esports im Fach LoL.
Gegner | Crvena zvezda Esports | BeFive Esports |
---|---|---|
EGamersWorld Bewertung | - | - |
Die aktuelle Strähne | 2 win | 1 lose |
Siege in den letzten 5 Spielen | 3 | 2 |
Anzahl der Siege in den letzten 10 Spielen | 7 | 4 |
Die Anzahl der Siege in direkten Begegnungen | 1 | 0 |
Zeitplan für Majors und Premier-Turniere
- LTA North 2025 Split 3 - Rounds 1-3
- 27.07.25
- Team Liquid - 100 Thieves
- 16:00
- 27.07.25
- Shopify Rebellion - Dignitas
- 19:00
- Liga Regional Norte 2025 Split 2 - Regular Season
- 27.07.25
- SDM Tigres - Fuego
- 18:00
- 27.07.25
- LYON Academy - Zeu5 Esports
- 19:00
- LCK CL 2025 Season - Rounds 3-5
- 28.07.25
- Gen.G Global Academy - KT Rolster Challengers
- 04:00
- PCS 2025 Split 3
- 28.07.25
- Frank Esports - CFO Academy
- 05:00
- LPL Split 3 2025 - Rumble Stage
- 28.07.25
- LGD Gaming - EDward Gaming
- 05:00
- 28.07.25
- Top Esports - JD Gaming
- 07:00
- Circuito Desafiante 2025 Split 2 - Regular Season
- 28.07.25
- Flamengo eSports - LOS
- 16:00
- 28.07.25
- Rise Gaming - Corinthians Esports
- 17:00
FAQ
What are the results of the previous meetings between the Crvena zvezda Esports and BeFive Esports?
- The Crvena zvezda Esports and BeFive Esports teams have matched up 2 times
- Crvena zvezda Esports won 0 times
- BeFive Esports won 2 times
- Last time the teams met on 25.02.24 21:00 (UTC)
What are the predictions of the outcome of the match between Crvena zvezda Esports and BeFive Esports?
According to bookmakers' forecasts, BeFive Esports has a better chance of winning.
Bookmakers' odds:
- Crvena zvezda Esports - 2.627
- BeFive Esports - 1.454
What is a match in LoL?
A match in League of Legends (LoL) is a game session where two teams of five players compete on a large map called "Summoner's Rift." Each player controls a unique character, or "champion," aiming to destroy the enemy base, the "Nexus." Matches can be in various modes, including the classic 5-on-5, ARAM, or Clash.
How long does a match last in LoL?
The duration of a match in League of Legends depends on many factors, such as the game mode, the team's style of play, and the skill level of the players. On average, a match can last approximately 20 to 40 minutes.
What are the conditions for winning in LoL?
Victory in League of Legends is determined by the destruction of the opponent's Nexus. To achieve this goal, players must work together, using their characters and strategies to fight on the map.
Where can I place a bet on a LoL match?
You can place bets on League of Legends matches on various online betting sites or specialized gaming platforms that offer eSports betting. Before placing bets, it is important to read the terms and conditions of each site or platform and to follow the principles of responsible gambling.
What guarantees the fairness of matches in LoL?
In League of Legends (LoL), the integrity of the game is guaranteed through a system of detecting bots and cheats, penalties for violators, restoration of game situations in cases of conflict, regular updates to fix bugs and maintain game integrity, and through the active participation of the player community in maintaining fair play and reporting violations.
What are the rules of LoL matches?
League of Legends matches are governed by rules that guarantee a level playing field for all participants, including rules for selecting teams, champions, map locations, time limits, penalties for violations, and more, which are regulated by both the game system and the player community.